Tactical (Romulan) |Ĝhanneled Deconstruction I |Ğntropy building DoT |Ğntropic Redistribution II |Ğntropy consuming nuke, cast this before CD I so it consumes more entropy on second cast | | | | Lt. | Tractor Beam Repulsors II | High damage proximity pull Captains trained in this specialization are skilled at locating and undermining weaknesses in their foes, while simultaneously covering their own susceptibilities from enemy detection. The Intelligence Officer Specialization is a Primary Captain Specialization released with Delta Rising.
#Star trek online science captain build full
New Romulus 2pc Devices | |Ē0% Exotic damage | | Useful after full impulse | |ĝamage reduction click | | | | Engineering Consoles | |Ē3.7% Exotic damage | |đ5% Exotic damage 2% exotic crit | |đ5% Science cooldown reduction and important cooldown reset click | | | | Science Consoles | ] | Stacking damage bonus from exotic | ] | Stacking damage bonus from exotic | ] | Stacking damage bonus from hull and shield healing | ] |ĞPG and weapon power to activate AMP on three systems | |Ĝrit and severity Tactical Consoles | | Severity | |Ĝrit, severity and turn rate | |ĞPG and Chronometric 3pc | | | | Hangar | | | | Specializes in finding weaknesses in foes and remaining undetected, while countering the same. All Jem’Hadar have the inherent ability to use. These engineered soldiers vary somewhat in capability and personality, but all are ready to defend the Dominion and serve the Founders with unswerving loyalty and dedication.
AMP and CD reduction click Shields | | VR. The JemHadar are a race of hardy soldiers, custom bred to serve as the military might of the Dominion. The Second part has to be cooldown reduction, as you no longer benifit from Torpedo Astrometric Synergy or All Hands on Deck you have to make up for it by carefully using Timeline Stabilizer and rigorously dipping into Threatening stance for heals, a number of passive reductions and doff abilities allow you to have a high uptime on your abilities. This build tries to meet Critical Severity and EPG at a healthy point and has many procs and stacking effects to increase Critical Severity further. The first being Critical Severity, due to the Particle Manipulator trait Critical Severity is pretty much the most important stat when it comes to exotic damage. To briefly introduce this build I have to break it down into two sections. Here is a link to 3 combatlog files two with the old captain tree build and a slightly different setup (more like the one in the old thread) and one with the build shown here and new captain skills. I might try to work in the temporal torpedo and beam array to benifit from the critical severity that there is to be had but I'm not sure how much it is and if I can really afford to drop pep. Nevertheless here is a link to my build (HEQ$ I don't want to use this sheet as I messed it up last time. I think there is damage to be made up in taking more tactical skills in the captain tree as I was getting slightly better results before I changed my spec removing basically all the tactical points. Sorry this one is a little long, it was late and I started rambling a bit LOL. I am getting solid 100k+ parses with fairly consistant contribtions from each source. For new STO players or anyone look for the basics on ship builds. Hey guys, I'm back with a finished build now and after a few days of testing am happy with the consistency of this build.